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    March 07

    Fable 2 adopts mans best friend.

    3/7/2007 – Relevant Photos to this post under Blog Photos section for this date.

    It seems as though during the Game Developers Conference that Peter Molyneux has divulged one of the main attractions to the upcoming Fable 2 game currently in development.

    As fans of the original Fable spent a great deal of time contemplating the potential secrets the game will assuredly bestow upon their faithful demographic. It comes as quite a surprise that this announcement which is not particularly canonic with elements of control structure typically improved upon after the first generation game is completed, has been let out of the bag so early in development.

    From my particular perspective it seems as though conferences involving any shape or form of design or developer groups are orchestrated to be concentric around design implementation or elements which may improve greatly or adversely affect the flow of design in a synergistic immersive universe.

    I am one who is particularly ecstatic about this announcement. There was mention that the dog would in some way take precedence over the standard Heads Up Display. This is of course all hypothetical but would seem to be plausible. If the dog were to react to the environment in a way that would simplify interaction it may improve upon the ambiance of the characters surroundings.

    As we move further along into the development cycle of electronics and digital media you may also notice corollaries between this idea as with others. Several months prior to this announcement there was discussion about how to inevitably simplify the gaming experience down to a single button or no HUD on screen whatsoever. It seems as though the developers are definitely taking this seriously and for good reason. With these changes it could mean that either a “backpack” menu or other storage device would be the momentary release from real time game play to allow the player to enact any necessary changes before proceeding forward.

    My only question would be whether or not you can have different types of dogs and will that give them distinct personalities or responses to the environment? I sure hope that dog comes equipped with a doggy backpack as well, so I can keep all my potions and apples, less we forget the beer.

    -         Troy W.

    Reference from xbox360fanboy

    http://www.xbox360fanboy.com/2007/03/07/fable-2-is-getting-a-cute-puppy-dog/

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